Welcome back to the palace of Sintra! King Manuel I has commissioned the best garden designers of Portugal to construct the most extraordinary garden for his wife, Queen Maria of Aragon. In Azul: Queen's Garden, players are tasked with arranging a magnificent garden for the King's lovely wife by arranging beautiful plants, trees, and ornamental features. Using an innovative drafting mechanism, the signature of the Azul series, players must carefully select colorful tiles to decorate their garden. Only the most incredible garden designers will flourish and win the Queen's blessing. —description from the publisher
The Collector's Edition of Everdell includes everything in the standard edition, plus the 10 card Legends expansion, 15 Extra! Extra! cards, 30 metal tokens, and an upgraded 8-sided die. This is all contained in a UV spot-coated box and a Gallery slipcase.
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises? Everdell is a game of dynamic tableau building and worker placement. On their turn a player can take one of three actions: a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions. b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities. c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.Calico is a puzzly tile-laying game of quilts and cats. In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats! Turns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern. —description from the publisher
Will the Merchants get their goods past the Sheriff? The bustling market in Nottingham is filled with goods from all over the kingdom. Most of it is entirely legal, however, Prince John is looking to make sure no contraband gets sold. He’s tasked the Sheriff to inspect Merchant’s wares, looking for any illicit goods. The Sheriff’s shrewd, but not above taking a bribe to look the other way. Which Merchant will end up getting the best goods through and make the largest profits in the market stalls? In Sheriff of Nottingham 2nd Edition, players take turns playing the Sheriff, looking for contraband goods, and the Merchants trying to stock their Stall with the best goods. The Sheriff can inspect any bag they want, but they must be careful, as they’ll have to pay a penalty if they find the Merchants were telling the truth. This new edition includes updated rules, as well as expansions such as the 6th Merchant, Black Market, and Sheriff’s Deputies. The game box contains 110 Gold Coins, 216 Goods cards, 6 Deputy cards, 6 Black Market cards, 2 Deputy standees, 6 Merchant stands, 6 Merchant bags, a Sheriff standee, a Booty tile, and a rulebook
Throw Throw Avocado is unlike any game you’ve played before. In this dodgeball card game, go head to head with your opponents collecting cards while throwing and avoiding squishy, adorable Avocados. Play Throw Throw Avocado as a standalone sequel, or use the BONUS deck of cards included and combine them with the cards from Throw Throw Burrito to unlock a new combo game using all four throwables! How it works: Place a pair of avocados on a table and draw cards. Keep your cards a secret. Rack up points by finding sets of three in the deck. Find matches before anyone else does. If someone plays Avocado Cards, a Battle ensues. Steal points from your opponents by hitting them with squishy toy avocados. Declare war on your friends. Some battles only involve a handful of players. Others force the entire table to engage in a Avocado War. Duel to determine the winner. During an Avocado Duel, two players must stand back to back, walk three paces, and FIRE. There is no distinct turn structure. All players are picking and passing cards constantly, similar to Spoons. Once a player has a match of any of the varieties, play will change to the various Avocado Duels - Double Brawl, Legs Duel, Freeze War - where some or all players will throw the squishy Avocado at other players. To win a player has to accumulate a set number of points. Collecting matching cards and matching battle cards earns positive points, and losing Avocado Duels earns negative points. The first player to reach a specified amount (usually five), wins. - A fun new sequel to Throw Throw Burrito, the world’s first ever dodgeball card game. - Collect matching cards, earn points and throw Avocados at one another. - Includes 120 cards, instruction manual, 6 Avocado Boo Boos, 1 Fear Me Badge and 2 foam Avocados soft enough to throw at your Great-Aunt Martha without feeling guilty. - Includes a BONUS combo pack of 36 cards that can be combined with your Throw Throw Burrito cards to play the ultimate, epic combo game!




